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Similar Topics
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Is There Any Way to See Maps You Have Already Uploaded in Custom ?
Hi so I just joined yesterday and was wondering if there is any way to see you can see what maps you have uploaded for Custom War scenarios? I just uploaded a Stronghold Legends user map I made but I have bad memory and realized when I uploaded it just now that it may have been a reupload from yesterday. Also I have 15 user made maps (1 freebuild, the other 14 are CW) so I can easily see myself accidentally reuploading maps especially if they have not shown on the website yet. How can I ke -
Can't Play Downloaded Maps
Hello everyone, I own the GoG-version of Stronghold Warlords and therefor cannot use Steam Workshop. So i was really glad to find this website here recently where i can download custom maps from other people. However, i can't seem to be able to play these Maps once i downloaded them. I copied the extracted map file into the "Maps" folder of the game, but when i click on either "community maps" or "sandbox" ingame, none of the maps i downloaded are displayed. Can you tell m -
Looking for Maps/Scenarios for Civcity Rome
Hello all. I've been playing CivCity Rome for years and am trying to acquire more user made maps. I've found a good number from around the web, some of which seem no longer available to download. If anyone has any that they wish to send me or upload, I would greatly appreciate it.in CivCity Rome
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Stronghold Warlords Downloads, Maps, Content Etc
I'm delighted to announce that we're now accepting Stronghold Warlords maps, files, mods, missions, saved games etc to our site downloads section. We already have the new options in Warlords available for you to choose from when submitting your file. You can upload your content by going to the following link (you must be logged in before using it) : https://www.stronghold-nation.com/downloads/submit/stronghold-warlords/ You can browse our existing content for Stronghold Warlords at the -
Ai-aided Historical Castle for Human Player
Just got a new idea for a map. I could design a new AI that is allied to the human player, that does not produce any units but rather builds a historical castle for a human player. The human player is not allowed to place any walls, towers, or gatehouses. This means that the human player is *forced* to play from behind the confines of a historical castle. This would make historical castle skirmish scenarios possible. What do you think of this idea?
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