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Adventure #02 - Foreign Fancies
It has been nearly a year since the clattering of steel has been heard in Riverbourne, and the Duke's brave adventurers have settled into their new positions and the comfort of their awards from their last quest - knighthood, a purse of coins, and 120 acres of good farmland each. The knights have been reduced to running minor errands for the Duke, as there has been a steady peace, and no leads on Glynn or any of the other traitors within the realm. It is almost as if Duke Christopher's enemies -
Adventure #01 - Conversation
Since this is the first Adventure on this website, I'd like to make some quick notes. With the blessing of @Lord_Chris, I have made published this idea for you all to participate in. "What is an Adventure", one may ask. If you remember, Stronghold-Knights had Quests. These will operate in a similar manner. For this Adventure I shall act as the Game Master, a referee of sorts. All of the other players will take the role of characters in a medieval setting. Here, I can answer questions, and even -
Adventure #01 - A Duke in Distress
In a quiet valley that rests in a secluded corner of Britain, the smell of musty peat beckons local peasants home to Castle Riverbourne. The castle is a standalone keep in the Norman style, surrounded by thatched hovels that parrallel a zig-zagged, well-trodden dirt trail that leads southward to the Azure River. The clear blue waters give life to scores of fish who patrol the wide current, providing full bellies for inhabitants and travelers alike. Today is a unique day, as three lone adventur
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