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Everything posted by EaglePrince
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Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
Lads, join me in the hype train! :D This time you're going to see some of the new troops, and I say - they look really cool. :cool: -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
Although in this case the game seems to be less about legends than Stronghold Legends - there will be no magic. Meaning there will be no mythical creatures. That I like. :) -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
Hey guys. There is another video by Firefly about Stronghold Warlords. :) This one is about history, though it speaks about some stuff that are going to be a part of the campaign. It might be interesting to hear Crusader's thoughts. :) I'm not enough familiar with Vietnamese history, but according to Firefly, if somebody was about to tell a story about Vietnam's history, this part would have to be included. :) -
"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
Now it works, thanks. :) -
"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
Thank you. By the way, I'm still getting the error when trying to post a comment at Desert Breeze map. This is the error. -
"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
I've noticed another server error. When I followed your link: https://forums.stronghold-nation.com/help/#bbcode Also, below this box in which I type this post, there are links: BBCode: on URL tag: on IMG tag: on Smilies: on. When I click on them, I get the server server error. -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
There is a new video on YouTube about Stronghold Warlords. They are showing us a little bit more in detail about how exactly they plan to introduce gunpowder. I'm sharing the link below. Stronghold: Warlords - Introducing Gunpowder -
I understand. I'm that case, I will sit, and comfortably wait for updates from you guys. :D To tag someone... I'm not sure. There is a way to add somebody by bbcode, them I think the name is in the color of the member, and I think that it also serves as a link to the profile page then. But I don't think this would make this user get a notification. Maybe Chris could help us with that. :)
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Well, I truly hope that you keep your conversation here, instead of in some chat. :D That way others could benefit from it as well. :) *Ehm*, this is where Tapatalk, or something similar, would be really helpful - by enabling people to visit the forum from their smartphones through an app. However, guys, if you didn't know, this forum also has a mobile friendly template. I use it, and this way it's easier read and post replies right from my bed. :D Cheers. :D
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Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
There's been another video by Firefly about Stronghold Warlords, they were answering some questions. Not much new to see though, but somebody might actually find an answer on some of his putem questions, so I'm sharing the link. :) -
All this sound really great. I will check those out. Though, when it comes to AI castles I would actually use in the game, those would be "almost original castles". Just like I did with some other castles: for Lionheart in Crusader, or for William in Stronghold 2 - I merely wanted to fix them. I don't want to lose what comes with AI lord's character. For example, one does not stop Pig from using macemen. :D On the other hand - improve his economy by making him build bigger production, or making him attack or defend more efficiently - all that sounds really good. Thanks for sharing this with us. :)
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Welcome to the community, Krarilotus. Unfortunately, I won't be able to participate in this one, I've been busy with other stuff these days. But the idea seams great to me, and I love to hear the news that now we can edit the AI castles even further. For example, now we can have Lionheart with crossbowmen instead of archers. Or perhaps we could even make Lionheard build more than four stone quarries... These are great things! Do you have some examples of custom castles somewhere, so we could see what have others done with this new tool? There are many people who try to make AI castles on their own, but few of them are actually good. People mostly focus either on design or on efficiency, and neglect the other one. But I have seen some really great castles at Stronghold Heaven. Like, a complete set of castles for Wazir for example (not sure if Wazir, but there are definitely packs for more than one lord), which all look beautiful and share some common features.
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Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
I completely agree. And even about the unit collision, yes, be it real or "imitated", it is a welcome change that might effect the gameplay in a very good way. :) -
"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
I am sorry for writing a reply about this so late. This is one of the errors. And the other one is: All this I typed manually now, from the screenshot. I hope I haven't misspelled anything. -
New map in progress - Free Build
EaglePrince replied to Mathew Steel's topic in Stronghold Crusader 2
Me too! I'm looking forward to be able to play the map. :) -
"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
I tried it now again to post a comment at Desert Breeze map. In Google Chrome on my phone I get the server error, while in Opera I get the incorrect cross site request error. I wanted to say that it would be nice if there were some link directly from the forum to the Downloads Central. A link in the hamburger menu would also do the job well. I mean, right now I don't see any direct link. -
This looks really cool. Even if one doesn't need it for purposes you mentioned, it's a feature that's been present in some games, like in Age of Empires 3 if I'm not mistaken, but no Stronghold game has it. I see from the video, it even has an AIV editor. Is that some kind of more user friendly AIV editor, or the usual one? Another interesting thing, the download is pretty small, less than a megabyte. You've made all this on you own from scratch? Really nice tool. I haven't tried it though. :)
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"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
Got this famous error while trying to post a comment at the new Stronghold Crusader scenario, Desert Breeze. :( Didn't manage to post the comment at all I'm the end. One side note. I have noticed that with this new forum theme which is mobile friendly there is no link for the Downloads Central. Or I might be missing something... :) -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
No, unit collision actually doesn't exist in Stronghold Warlords. It's just that, once they start fighting, standing, etc., then they move apart from each other. And troops are supposedly unable to bypass the defender now. We shall see how is that going to work, but it's just a simulation of unit collision. What we have in Age of Empires 3, or in Empire Earth, is what unit collision is. Or at least that's what I believe it is. :D I agree, it's about graphics settings. Only, if they have low settings, all relevant events should be visible even in low settings. In less detail, yes, but it has to be visible. -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
I agree, these similarities with Crusader 2 seam to me also somewhat repellent... Simply, it's somewhat less exciting. I mean, it's almost 2020, and we still don't have unit collision, and it seams pretty bad to me in Crusader 2. We're playing a 3D game, and then seeing your troops fighting like that, it looks like they didn't do the job well. Another thing about Crusader 2: When I play the game in lower graphics settings, I don't see fire. I mean, you're troops are on fire, and you don't see it, you just see ashes and your troops losing health... I hope they will fix these things. Right now they do have more experience with this engine. Plus, I hope to see the moats. :) Regarding the look of the game... My guess is that they simply need to finish these things, and that is something they do tell a lot in their videos. And even if they are not going to make it in few months, then they'll just delay the release. Or at least I hope so. :) There was a message from them on YouTube recently. They said that their marketing team was on trip, promoting the game, and stuff like that... We should see another video of their progress some time soon. :) -
"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
I saw the error: "Incorrect cross site request forgery token sent. You were referred to this page from an unauthorised source. If the issue persists please ensure that you are navigating around the forum by using the correct URL." right now. But last time when it happened, when I was trying to fix my message, it we worse. Refreshing wasn't helping at all. That's the one post you fixed. But something like that hasn't happened to me ever since. :) -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
Hey guys, here's another video from Firefly about the new game. :) This is a 20 minute video in which you can have a closer look what is the gameplay going to be like, and to have a closer look to graphics. I like it, only I'm sceptical about those TNT cows, :D they seem overpowered to me. -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
I agree with you. Right now, the most important thing is for Firefly to make s good game, and after seeing this, and their progress from Stronghold 3 to Stronghold Crusader 2, it seems promising. With SHW becoming a good and exciting game we could definitely get some more visitors. After all, this would be the only moderated community for Stronghold games. :) Plus, this might be similar to Stronghold Legends. A game with a lot of improvements from the previous game. Though in addition to that - I disliked the magic part in SHL, while I like this Far East thing. Oh... And I hope that Bessy won't be too powerful (those who watched the newest video until the end will know what I mean :) ), and that there will be moats unlike in SHC2. :) -
"Incorrect cross site request forgery token"
EaglePrince replied to Lord_Chris's topic in Site Questions and Support
I think I got this error yesterday. In the Warlords thread I made a mistake when writing the url bbcode, and I was unable to fix it due to errors. I think it's the same error. I wanted to let you know about it, but now I see that the bad bbcode had been fixed (by someone :) ). Now I suppose that you have fixed done both - fixed my bbcode, and found the error? :) -
Stronghold Warlords - The Next Stronghold Instalment
EaglePrince replied to Mathew Steel's topic in Stronghold Warlords
Hey guys, check out this new video. It looks really great if you ask me. I mean, this small cute castle, it resembles of castles from Crusader 1 or Stronghold 2, and detailed look much richer than in their previous videos. Now I'm really looking forward to try this new game. :) Plus, I see many people complaining about "outdated graphics", and in a way, that's a plus for me. :) It means that I should be able to play it on my PC's, and more importantly for the game - it is a continuation from Stronghold 3 and Crusader 2. Therefore, it should be a game made after Firefly learning on their mistakes and after Firefly learning some new tricks. And here's another, older, video of theirs about Stronghold Warlords, and the features.