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Lord_Chris

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Everything posted by Lord_Chris

  1. Great news @Nigel! We're looking forward to see what you can come up with! It's explicitly the Stronghold 3 editor - while both editors are similar, if you check our editor guide (above) you'll find there are some major differences in them too.
  2. It appears to randomly happen after playing the game, and mainly with the 1.4.1 version. Sometimes a crash seems like it causes it - others, unknown ...
  3. Your task for this week is: Create a fortress in the Stronghold 3 editor, along with some exciting river effects and a bandit camp. The map should be scripted so that the bandits attack and you must destroy the camp to win. Upload to our download section when completed. The map can be as simple as down to the very basic landscape with a keep marker and a outlaw camp - or you could ramp it up a bit and add a few additional extras! You can make any size of map, with any kind of landscape, and anything you see fit in-between! Useful resources http://www.stronghold-nation.com/article/225-stronghold-3-editor-overview Note: Your entry must be [colour=red]uploaded to our download central[/colour] by (23/1/16 23:59). If no entry is uploaded (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
  4. It's disappointing there are no entries for this week. Perhaps there will be some more for next week's challenge.
  5. I should be able to make something like this for you no problem. Sorry for not replying to this by the way - I somehow seem to have missed it. What was the antivirus that you used called? And could you give the exact message?
  6. The deadline closes tonight everyone, and we still don't have any entries! Why not be the first to enter and safely guarantee yourself another place in the draw?
  7. Let me know if you have any more problems then. :)
  8. I'd choose MalwareBytes. It's more reliable, and it's one of the industry best at detecting and removing Malware. I use that on my PC, and I recommend it to everyone who asks me about help like this. I installed it on a PC yesterday and it detected 300+ threats that weren't detected by the previous program. This doesn't quite male sense, to me. What do you mean by "computer memory"? By this, I assume RAM, but from your definition it seems like you're referring to hard drive space. For this, I'm not sure exactly what can be done. If the game isn't laggy when you play single player than it's your internet speed to blame (or at least someone's). If it is laggy when you play single player, then your computer either doesn't meet the requirements to run (see here) or the game itself is laggy and only the developers (e.g. Firefly) will be able to fix it. For performance, I use CCleaner. I also regularly run Disk Cleanup as well as Defragmentation tools. You can also run these things on a regular basis using the task scheduler. There are many things that will have similar advantages. I'm a big fan of classic shell - I use that for my Windows 8. I disabled the charms menu on the right of the screen too.
  9. Did you try reading the resources provided above? These should give you some understanding of how to modify the DDS files as well as some background information on them.
  10. The points are as follows: @Nigel - 2 @Tokamaps - 3 As with every week - you'll get feedback on how you scored as you did, so I'll give that now. Feedback @Nigel - your map was a very nice little scenario. Although it isn't very long, it was a nice quick scenario to play for a bit of fun. I liked the idea of having to break into an estate to take it over, to invade again. The troop choice was very good, and you were very tied with numbers. The landscaping was very nice, and you put a lot of effort into smaller details such as shrubs and bears (which was noticed!). The description has a good level of detail too. To get three points though, the scenario requires a very good level of depth, and precision, and this was where it didn't score as well :( Not that I'm trying to be critical about it, just informative. @Tokamaps - Not only have you done a small invasion but you have incorporated it into a fully-fledged war scenario! This is very impressive indeed. You show a great understanding of how castles work, and this is demonstrated very greatly throughout the map by the defensive and strategic positions provided. The extra events that come with the map are very impressive too. The landscaping, scripted events and all the invasion was above the standard we asked. The invasions on this map are what I call "professional" invasions - invasion forces that come with siege equipment, and in a large number. This takes a lot to beat. Therefore, I am delighted to announce that the very first winner of 25 Weeks of Stronghold is ! You have been added to the prize draw, congratulations! A big thank you is in order to both of our competitors and we hope to see you joining in again this week! We're sorry to see [user]fail session] accidently make the map for the wrong game - we hope we can see you again soon too!
  11. That's great to hear @Tokamaps! I'm looking forward to seeing what you can come up with :)
  12. Oh, really? What was the problem you had? I can open it up fine on mine.
  13. As the weeks progress, so do the difficulty and variety of the challenges! This week is a graphics design challenge, which is .... Create an elite unit skin for archers in Stronghold Legends The skin can be anything you like, from a modified unit .etc, to a completely custom-made skin - but at least 40% of the unit must be changed in some way from the original skin if that's what you use. This could be as simple as changing the colour, or a total reconstruction. Useful resources http://www.stronghold-nation.com/article/203-editing-dds-files http://www.stronghold-nation.com/downloads/file/354-dds-converter/ Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (16/1/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Good luck everyone!
  14. That sounds interesting - how do you intend to install it? If you like I could write an install script sometime like I did for the SH2 Custom music pack?
  15. That's a very clever effect! I'll have to try that out tomorrow when I'm marking the 52 weeks entries, and write up that article for it :D
  16. Lord_Chris

    Cognizant

    Hey, this sounds like a good idea! I don't think I'll have the time to play-test, but I will watch its progress very carefully. It sounds most intriguing!
  17. Unfortunately, it was done for the wrong game and is not valid :( However - it would be nice to play three for the first challenge - I will still play it if you'd like, and if you upload it to our downloads I'll give it a full review :) Thank you and [user]tokamaps] for your entries! They will be played and you will find out the winner very soon! The next challenge will be posted tomorrow morning. :)
  18. Thank you @Fail Session! A reminder to the rest of you - the contest closes at midnight today! Good luck!
  19. Great to hear everybody! We're looking forward to seeing what entries you can produce! :)
  20. This is a very neat trick! Thanks for sharing - it sure will come in useful, I'll definitely try this out on my next map. :)
  21. Thanks for the update, and good to hear you got to the bottom of what was causing you so much grief! I'm sure many people will be thankful for this :)
  22. Yes! You can do anything, as long as it meets the criteria for this week. :) You can attach files by going to the full reply mode (click "post reply" on the bottom right or top right of the topic)
  23. And the first challenge has just been posted! You can view it here: http://forums.stronghold-nation.com/topic/666-week-1-stronghold-2/
  24. Welcome to 52 weeks of Stronghold! Over the next 52 weeks, you will face a large variety of challenges of different levels to make yourself a better gamer - starting with .... Stronghold 2! Your challenge for this week: Create a basic invasion map in Stronghold 2 The map can be as detailed or vague looking as you want, design a large map or a small, make it as functional as you want - the details are up to you! The admin team have compiled a list of useful resources for each week which will guide those of you who are not as certain of what to do. Useful resources: http://www.stronghold-nation.com/article/186-a-map-editor-tutorial http://www.stronghold-nation.com/article/77-triggers-and-events-overview http://www.stronghold-nation.com/article/76-scenario-types http://www.stronghold-nation.com/article/1-map-editor-overview Note: Your entry must be attached to this topic by Midnight on Saturday to be counted in this challenge (9/1/16 23:59). If no entry is attached (via .zip. then your entry will not be counted! The results will be revealed on Sunday. Feel free to ask any questions - good luck!
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