Play a prequel to the Ice Campaign as the Evil Sorcerer Janibas as you gather power through the outlying lords of the land. Wreak havoc throughout the lands of noble lords as you gain more power and show these fools what a real master of the dark arts can do!
M1) Lizards in the Palace
It's not often that one trades the heir of the mountain giant's throne to practice dark magic. But now that I have my powers they are manifesting into an unstoppable flammable fury! However that is not enough I must have more power! I hear in this realm they have relics that may help me gain the power I desire but I must sacrifice thousands to gain it.
The path is guarded by some local lords. I may want to pay them a visit. Along the way I will be studying more dark magic to see who I can summon. I must be careful however: as soon as they identify who and what I am they will be researching ways to destroy me.
For now though I will have to hire some mercenaries to wreak havoc. I should watch out for patrols from the lord northeast of me however. Rumors of patrols of giants like my father and women warriors have been circulating. I need time to cast the spells to summon the creatures of the night. Who knows what will crawl out from below? First we should focus on building a base here and get an economy up and running. I should be mindful as the presence of these noblemen are seeping my power. Some lizard stew with magical properties should do wonders for my health...
M2) A Minor Annoyance
In the wake of the destruction I have acquired some new friends. I need more time to study the spells my current mspellbook provides. For now though I have summoned some demons and werewolves to aid us. It seems that one of the lords has taken notice of my presence. I will need to dispose of him before he warns the others of my activities. His blue banner will serve as a warning as I absorb his power.
We should be careful of his Ice Tower though. If it is destroyed he may rebuild it and mass more giants than we can handle.
M3) The Relic
Some dogs and creatures who have the ability to convert other weaker men to my side have emerged from my spells. We have a problem though: the amulet I need is blockaded and it would be unwise for me to leave without delegating ownership to make sure the castle is well fortified. However perhaps we can melt the blockade with 100 iron bars. Afterwards we can send some men to acquire the amulet. It is described as a crimson blood soaked color. It shouldn't be too difficult to find. Hopefully we'll have enough before enemy reinforcements arrive.
M4) Start of a Conquest
With the relic in my possession I have gained more power. I am now powerful enough to conquer this land. The werewolves have also informed me that a new launching weapon is at my disposal. All we need to do now is finish off the remaining lords. This will be a cake walk!
M5) The Final Sacrifice
Now that I am at full power it seems that my cruelty has been noticed by the outlying lords. They march upon this land in an effort to put an end to me. I have obtained so much incredible and vast power and cannot stop now. I will teach them a lesson they will not forget. They will be worthy sacrifices for my growing empire. My father Orkis would be proud.
It's come to my attention that the missions-especially mission 1 are too easy. To solve this I am going to update the file later to have less beginning resources.
Also due to some previous missions apparently killing everyone I am also setting up some reinforcements in the beginning of mission 2 or so so that there will be lords present in the map.
I have also inserted some blockades so the player doesn't get attacked in mission 1.
[Edited by IgnasheunKnight on 31st Mar 2025 01:29:08]