Cost in Gold | 20 |
Cost in Honour | 2 |
Recruited From | Barracks |
Ranged Attack | No |
Recruits needed | 1 |
Requirements | Pike, Armour |
Pikemen are good defensive troops which will allow you to hold control of critical areas. However, Pikemen do not deal great amounts of damage offensively, and over time can be worn down by enemy units.
The Pikeman wears Armour for protection which means that they are very well protected against both missiles and adequately protected in melee combat as well. Considering the Armour that they wear Pikeman can be suprisingly fast in speed. This makes them the perfect troops to quickly reinforce areas within your castle, buildings, or rush to defend some troops, for example Crossbowmen, who wear weaker armour.
It takes a Crossbowman 7 shots to kill a Pikeman. This is largely due to the Armour that he wears. Archers take a significantly larger 27 shots to kill a Pikeman.
You can recruit Pikeman from the rank of Knight Bachelor, and you will also need a Pike before you can recuit Pikemen. As well as a Pike, you will also need Armour.
Pikes are produced through the Poleturner's Workshop, which becomes available at the rank of Knight and you can immediately start producing Pikes from this point onwards- although you cannot actually recruit Pikemen until the later rank of Knight Bachelor. Note also that by default the Poleturner Workshops all produce Spears for Spearmen unless you specifically toggle the production to Pikes. To do this, simply left click on the Poleturner's Workshop and select the Pike icon.
You will also need a single recruit from the campfire before you can recruit a Pikeman, as well as Honour. Honour can be produced by the means shown in this article.
Tip: Pikemen are excellent defensive troops, who wear steel armour for better protection against arrows. They are also very capabable of offensive attacks as well. If your map or castle layout contains narrow passes, use Pikemen to cut down any units trying to break through. You can also use Pikeman as an excellent form of last defence inside your Keep.