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- Civcity Rome Tutorial
- 3 mins
The research tree will allow you to research different capabilities and technologies in the game. Without researching, the game is much harder, and this is because of the fact that things are less efficient. You can access the research tree at any time by scrolling to the top of the screen and left clicking the research bar.
This will bring up the following screen:
Once you are here, you will find several items, these are items that you can currently research. You must research some of the available items here before you can research anything else, however, you can view what is available to research by left clicking the "All Research" icon underneath what Denarii you have available.
From this screen, you can also semi-automate research; you can select something that is completely right, for example, Poetry. This will research everything before this technology, and then the technology you have chosen to research. When researching technologies, you can view the progress by viewing the green line in the research bar. Also present in the research bar is what is currently being researched. The example below being "Bronze Working".
Below, are all the items of research in CivCity Rome, along with descriptions, the amount of Denarii to research it and what it unlocks.
Research | Cost (in Denarii) | Result |
---|---|---|
Alphabet | 100 | Research is 10% faster. |
Medicine | 250 | Doctors have a quicker turn around time. |
Surgery | 250 | Hospitals have a quicker turn around time. |
Anesthetics | 750 | 5 point boost to the cities' Civic Services rating. |
Basic Education | 250 | Research is 20% faster. |
Books | 500 | Schools and Libraries hold up to 8 students each. |
Plays | 750 | 5 point boost to the Cities' Entertainment rating. |
Poetry | 1000 | Allows the player to build The Great Library. |
Further Education | 500 | Research is 30% faster. |
Musical Education | 750 | 5 point boost to cities' Entertainment rating. |
Mysticism | 25 | +10 temporary boost to city happiness. |
Religion | 250 | Temple access quicker. |
Marriage | 500 | +1 permanent boost to city happiness. |
Divination | 1000 | Allows building the Pantheon wonder. |
Ceremonial Burial | 750 | 5 point boost to cities' Religious rating. |
Philosophy | 50 | +10 boost to city happiness. |
Code of laws | 300 | +1 permanent boost to city happiness. |
Collective Government | 500 | 5 point boost to Cities' Civic Services rating. |
Republic | 500 | +1 permanent boost to city happiness. |
Civil Service | 500 | 5 point boost to cities' Civil Services rating. |
Imperial Rule | 1000 | Allows building the Trajans Column wonder. |
Mathematics | 100 | Tax revenues up 10%. |
Engineering | 250 | Roads upgraded to smooth roads: 10% quicker. |
Surveying | 500 | All build costs reduced by 10%. |
Architecture | 1000 | Allows building the Coliseum wonder. |
The Wheel | 500 | Roads upgraded to highways: 20% quicker. |
Chariots | 250 | Chariot teams trained 100% quicker . |
Public Spectacles | 1000 | Allows building the Circus Maximus wonder. |
Sanitation | 100 | Street Cleaners are more efficient. |
Hypocaust | 250 | Baths and Spas ahve a quicker turnaround. |
The Razor | 250 | All barber needs are reduced to 50%. |
Masonary | 50 | Piazzas build for free. |
Mosaic Working | 500 | Aqueducts and Cisterns build for free. |
Concrete | 250 | Roads build for free. |
Coinage | 200 | Tax revenues up 20%. |
Banking | 300 | Tax revenues up 30%. |
Free Enterprise | 500 | Trade revenue up 10%. |
Animal Husbandry | 250 | Butchers yield 50% more meat. |
Agriculture | 250 | All farm output increased by 10%. |
Plough | 250 | All farm output increased by 20%. |
Irrigation | 250 | All farm output increased by 30%. |
Winemaking | 250 | Wine output increased by 30%. |
Baking | 250 | Bakery output increased by 30%. |
Weaving | 250 | Weavers output increased 100%. |
Dressmaking | 100 | All dress needs reduced to 50%. |
Gardening | 500 | Gardens build for free. |
Floristry | 100 | All floristry needs reduced by 50%. |
Exploration | 100 | 10 point boost to the cities' Empire rating. |
Fishing | 100 | Fishing Jetty output increased by 10%. |
Salting Process | 200 | Fishing Jetty output increased by 30%. |
Sundial | 100 | Trade routes cost 25% less. |
Astronomy | 250 | Land trade 50% faster. |
Cartography | 100 | Trade routes cost 50% less. |
Rope Making | 250 | Ships loaded and unloaded 100% faster. |
Ship's Keel | 250 | Ship speed 50% faster. |
Double Skinned Hull | 250 | Ship speed 100% faster. |
The Anchor | 1000 | Allows building the Great Lighthouse wonder. |
Tool Making | 200 | Wood output increased 20%. |
Mining | 200 | Stone output increased 20%. |
Iron Working | 300 | Iron output up 20%. |
Charcoal | 300 | Weapon workshops output increased 100%. |
Bronze Working | 500 | Soldiers have 25% combat boost. |
Lead Working | 750 | Aqueducts have city-wide coverage. |
Quarrying | 200 | Stone output up 20%. |
Marble working | 300 | Marble output up 20%. |
Fine Art | 1000 | Allows building the Obelisk wonder. |
Forestry | 100 | Wood output up 20%. |
Carpentry | 250 | Carpenter's output is increased by 100%. |
Cabinet Making | 250 | Cabinet output is increased 100%. |
Pottery | 200 | Well water needs are reduced by 50%. |
Terracotta | 200 | All temples 50% cheaper. |
Glassworking | 100 | Glassware needs are reduced to 50%. |