Latest News

Crusader Definitive Edition Roadmap 2026

Posted on 18th Mar 2026

Hello All!

Firefly Studios recently published a status update video, detailing plans about continued support for SHC:DE in two waves of separate seasonal updates.

Both updates will continue the tradition of featuring two new AI lords and Sands of Time trails in the form of paid DLC, as well as a cooperative trail and an assortment of new maps as free content in each. Nothing else is mentioned regarding upcoming new features or fixes, implicating that these updates serve solely as additional content to the game.

Expected Contents - Spring Update (scheduled April 21, 2026 - price: 4 GBP / 5 USD / 5 EUR):

  • AI Lord - Baldwin (paid DLC)
    • A well-known legend of the Crusades, Baldwin IV ruled as King of Jerusalem in the twelfth century. His rule was riddled by infighting among other Crusader lords, while he also fought to strengthen his fiefdom against the ever increasing pressure of Saladin and his united Arab support.
    • His castles and economy resemble much like those of Richard the Lionheart, with an extension per se. The castle with a square-shaped layout, a densely packed interior and square towers, with a second ring of walls being present. He also utilises pitch and stake traps in his outer defense.
    • Baldwin's economy is very efficiently supported by bread production, a lot of weapons workshops and tightly packed religion buildings.
    • His troops feature the sturdiest Barracks troops as backbone, mixed with Bedouin Skirmishers, Demolishers and a few other types of troops, with Tunnelers added in to sieges.

  • AI Lord - Bullseye (paid DLC)
    • Bullseye is the name coined for the European messenger, who informs you about invasions and various other events, predominantly in the historical campaigns. He wears a kettle hat with a mail coif and a red-colored padded vest.
    • He is more of a humble opponent, who is said to be rather defensive in nature. His castles seal off a large swathe of the land, packed to the brim with Crossbowmen. The walls are thick and are surrounded by killing pits.
    • Bullseye's economy seems to be mostly supported by sheer raw material extraction and weapons industry.
    • Thematically his one and only favoured troop seems to be the Crossbowman, however in the preview a handful of Macemen can also be discerned.

  • Sands of Time Trail - Trail of the Eagle (9 missions, paid DLC)
  • Cooperative Trail - The Ravens' Duet
  • Map Pack

Expected Contents - Summer Update:

  • AI Lord - The Surgeon (paid DLC)
  • AI Lord - Baibars, the Mameluke lord (paid DLC)
  • Sands of Time Trail - Trail of the Vulture (9 missions, paid DLC)
  • Cooperative Trail - Dance of the Scorpions
  • Map Pack

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More information will be known over time, as the Studios reveals them. No additional news is shared, except that from now on the Steam Workshop has more categories for SHC:DE submissions in order to make content management and searching easier.

Feel free to share questions or your feedback in this thread!

Stronghold 2 Lord Editor Content Highlight

Posted on 8th Nov 2025

Come one, come all!

We have arrived to another milestone, as a new game's tough shell has been cracked open: Stronghold 2 has given its own Lord Editor!

This version of the Legends Lord Editor has been adapted to SH2 and redesigned in its outlook. Alter the lords at your own leisure, while enjoying the generally darker atmosphere of SH2 with burgundy buttons and embellished parchment panels.

Newfound additions to the editor are improvements in the design, as well as a lot more descriptive text have been added to guide your hand more, should you feel lost in the forest of numbers and categories. You can now spawn Crime, Gong and Rats for the computer lords to bring them on an even playing field, as well as a lot of new buildings can be added to them. Perhaps will you be the first one to give the Bishop Warrior Monks?

You can download the program here, where you will find additional information about how to use and what you can do with the utility. A fixed definition is also bundled in the release (gamerules_fixed.dat), which you can use to overwrite the faulty Firefly definition that hinders the King and the Hawk from launching proper sieges, as well as bars the Bull from recruiting guarding Spearmen.

The Editor will be semi-regularly provided updates. Any feedback or feature request is welcome either in a DM or the SH2 Modders club! 

Also hereby I'd like to thank @ Sir Windows  for the features and testing, as well as @ Lord_Chris  for providing guidance during development!

Happy editing and see you in the tavern!

Asophix